![]() ![]() I will note that the corn is a great place to build your own base. The potential meat is okay if you get the one with pigs but overall I find they’re pretty dull after awhile. If you’re not wanting corn then these are basically just unnecessary death traps. ![]() Considering the amount of good houses to choose from I recommend removing the most destroyed ones to clear up bad house choices from generation. While easy to clear through are pretty much useless after early game. These POIs for the most part have no loot or not any good loot and just take up space that good POIs could have. Now we get on to the POIs that are near useless. Undertakers are great for medical supplies and are basically just as useful as cemeteries/churches POIs to Get Rid Of Not a lot of loot but potentially even a great base. Skate parks can be a great first night as they have iron fencing. While not insane in terms of loot, they are very quick and usually have some form of weapon to grab as well as quick food. The big high school is the best as the gym has a hardened chest. Its a lot of loot with usually not a lot of challenge. Schools and football stadiums while not insane with high tier loot, usually have a lot in the way of normal essentials. Getting any form of transportation is a big progression point. ![]() Car lots and mechanics are perfect for obvious reasons. Buildings such as water and oil companies are incredibly useful usually for the safes they have that almost always have good early game guns. ![]()
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